Prime Material Dragon

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=Prime%20Material%20Dragon

Edison-Accurate PSCT

① Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. ② If a Card/Effect is activated, that would destroy a monster(s) on the field (Quick effect): You can send 1 card from your hand to the GY; negate the activation, and if you do, destroy it.

Card Rulings

  • If this card and “Bad Reaction to Simochi” are both applying, any effect that gains LP will gain LP, and any effect which inflicts damage will inflict damage.

  • The ② effect can be activated during the Damage Step, as it negates activations.

  • The ② effect can’t be chained to effects which are not guaranteed to destroy a monster● The ② effect can’t be chained to a “Royal Oppression” which is negating the summon of a monster not already on the field, such as the summon of “Cyber Dragon”.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

① Any effect that would inflict damage to a player instead increases their Life Points by the same amount. ② When a card’s effect to destroy a monster(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.

Card Rulings

  • The ① Continuous Effect does not start a chain. This effect applies to both players.

    • If “The Immortal of Thunder” is sent to the Graveyard, its owner will still lose 5000 Life Points.

    • This effect does not stack. Two copies of “Prime Material Dragon” will NOT cause “Ookazi” to incease Life Points by 1600, it only converts the damage into Life Point gain [REF].

    • VS. “[Darklord] Nurse Reficule”: if both “Nurse Reficule” and “Prime Material Dragon” are on the field when Player A’s “Upstart Goblin” resolves, Player B will gain 1000 Life Points (gains / damage happen normally) [REF1]. These rules apply similarly to “Bad Reaction to Simochi”.

  • The ② Quick Effect can be activated the Damage Step.

    • This effect can negate the activation of a Monster Effect (ex: “Dark Armed Dragon”).

    • This effect can negate the activation of Spell / Trap Card that would destroy a monster(s) (ex: “Smashing Ground”), and “Deck Devastation Virus” if it would destroy 1(+) monster on the field.

    • You can negate the effect of a Spell / Trap Card that destroys a monster(s) (ex: “Blaze Accelerator”, “Skull Lair”), even of a “Lightning Vortex” milled by “Destiny Hero - Diamond Dude”.

    • This effect can negate a card / effect that would destroy more than just monsters so long as at least one monster would be destroyed when it was activated (ex: “Black Rose Dragon”).

  • The ② Quick Effect CANNOT be activated if the effect:

    • would not destroy a monster right away (ex: “Magical Hats”, “Limiter Removal”).

    • might not destroy a monster (ex: “Barrel Dragon”, “Magical Dimension”, “Acid Trap Hole”).

    • is Continuous (ex: “Kotodama”) and does not start a chain.