Prime Material Dragon¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Prime%20Material%20Dragon
Edison-Accurate PSCT¶
① Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. ② If a Card/Effect is activated, that would destroy a monster(s) on the field (Quick effect): You can send 1 card from your hand to the GY; negate the activation, and if you do, destroy it.
Card Rulings¶
If this card and “Bad Reaction to Simochi” are both applying, any effect that gains LP will gain LP, and any effect which inflicts damage will inflict damage.
The ② effect can be activated during the Damage Step, as it negates activations.
The ② effect can’t be chained to effects which are not guaranteed to destroy a monster● The ② effect can’t be chained to a “Royal Oppression” which is negating the summon of a monster not already on the field, such as the summon of “Cyber Dragon”.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
① Any effect that would inflict damage to a player instead increases their Life Points by the same amount. ② When a card’s effect to destroy a monster(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.
Card Rulings¶
The ① Continuous Effect does not start a chain. This effect applies to both players.
If “The Immortal of Thunder” is sent to the Graveyard, its owner will still lose 5000 Life Points.
This effect does not stack. Two copies of “Prime Material Dragon” will NOT cause “Ookazi” to incease Life Points by 1600, it only converts the damage into Life Point gain [REF].
VS. “[Darklord] Nurse Reficule”: if both “Nurse Reficule” and “Prime Material Dragon” are on the field when Player A’s “Upstart Goblin” resolves, Player B will gain 1000 Life Points (gains / damage happen normally) [REF1]. These rules apply similarly to “Bad Reaction to Simochi”.
The ② Quick Effect can be activated the Damage Step.
This effect can negate the activation of a Monster Effect (ex: “Dark Armed Dragon”).
This effect can negate the activation of Spell / Trap Card that would destroy a monster(s) (ex: “Smashing Ground”), and “Deck Devastation Virus” if it would destroy 1(+) monster on the field.
You can negate the effect of a Spell / Trap Card that destroys a monster(s) (ex: “Blaze Accelerator”, “Skull Lair”), even of a “Lightning Vortex” milled by “Destiny Hero - Diamond Dude”.
This effect can negate a card / effect that would destroy more than just monsters so long as at least one monster would be destroyed when it was activated (ex: “Black Rose Dragon”).
The ② Quick Effect CANNOT be activated if the effect:
would not destroy a monster right away (ex: “Magical Hats”, “Limiter Removal”).
might not destroy a monster (ex: “Barrel Dragon”, “Magical Dimension”, “Acid Trap Hole”).
is Continuous (ex: “Kotodama”) and does not start a chain.