Ultimate Ancient Gear Golem

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=Ultimate%20Ancient%20Gear%20Golem

Edison-Accurate PSCT

No Edison-Accurate PSCT available for this card.

Card Rulings

  • The Condition can’t be negated.

  • This card Cannot be Special Summoned from the GY / removed from play.

  • This card  Cannot be Special Summoned by Summoner of Illusions.

  • Inflicting piercing Battle Damage does not start a chain.

  • The Continuous Effect starts to apply at the Start of the Battle Step - Attack Declaration.

  • This effect applies until the end of Substep 7 - End of the Damage Step.

  • This effect stops applying if “Ancient Gear Golem” attacks and is destroyed by battle (in Substep 4 - Damage Calculation) or by an effect during the Damage Step.

  • Face-down Spell / Trap Cards can’t be activated (flipped face-up or played from the hand).

  • Continuous Effects of Spell / Trap Cards still apply.

  • The effects of face-up Spell / Trap Cards can still activate (ex: “Ultimate Offering” or “Skull Lair”).

  • The optional Trigger Effect activates & resolves in the GY / removed from play.

  • If this card is destroyed in battle, this effect activates in Substep 7 - End of the Damage Step.

  • If your opponent controls your this card when it is destroyed, you can still activate this effect.

  • This If… you can… effect can’t miss the timing, even if it is destroyed as Chain Link 2+.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

Ⓒ This monster cannot be Special Summoned except by Fusion Summon. ① During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. ② If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. ③ If this card is destroyed, you can Special Summon 1 “Ancient Gear Golem” from your Graveyard, ignoring the Summoning conditions.

Card Rulings

  • The Ⓒ Condition cannot be negated.

    • This card cannot be Special Summoned from the Graveyard / removed from play.

    • This card  cannot be Special Summoned by “Summoner of Illusions”.

  • The ① Continuous Effect applies so long as this card is face-up on the field.

    • Inflicting piercing Battle Damage does not start a chain.

  • The ② Continuous Effect starts to apply at the Start of the Battle Step - Attack Declaration.

    • This effect applies until the end of Substep 7 - End of the Damage Step.

    • This effect stops applying if “Ancient Gear Golem” attacks and is destroyed by battle (in Substep 4 - Damage Calculation) or by an effect during the Damage Step.

    • Face-down Spell / Trap Cards cannot be activated (flipped face-up or played from the hand).

    • Continuous-like Effects of Spell / Trap Cards still apply.

    • The effects of face-up Spell / Trap Cards can still activate (ex: “Ultimate Offering” or “Skull Lair”).

  • The ③ optional Trigger Effect activates & resolves in the Graveyard / removed from play.

    • If this card is destroyed in battle, this effect activates in Substep 7 - End of the Damage Step.

    • If your opponent controls your this card when it is destroyed, you can still activate this effect.

    • This “If… you can…” effect cannot miss the timing, even if it is destroyed as Chain Link 2+.