White Night Dragon

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=White%20Night%20Dragon

Edison-Accurate PSCT

① If a Spell/Trap Card that targets this card is activated (Quick): Negate the activation, and if you do, destroy it. ② If another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap you control to the GY; change the attack target to this card.

Card Rulings

  • The ① effect is mandatory.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

① Negate the activation of any Spell or Trap Card that targets this card, and destroy that card. ② When a face-up monster you control is selected as an attack target, you can send 1 Spell or Trap Card you control to the Graveyard to change the target to this card.

Card Rulings

  • The ① Quick Effect activates & resolves on the field.

    • This effect can be activated on either players turn, and even in the Damage Step.

    • This effect can be activated more than once in a Chain.

  • The ②  optional Trigger Effect activates & resolves on the field.

    • Sending a Spell or Trap Card to the Graveyard is a cost.

    • This effect does not target.

    • If you control your opponent’s monster with “Snatch Steal” while you have “White Night Dragon” in play and your opponent attacks the equipped monster, if you send “Snatch Steal” to the Graveyard to change the attack target no replay occurs.

    • If this effect is negated by “Skill Drain,” a replay occurs.