Yellow Baboon, Archer of the Forest

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=Yellow%20Baboon,%20Archer%20of%20the%20Forest

Edison-Accurate PSCT

① If this card is in your hand, If a Beast you control is destroyed by battle and sent to the GY: You can banish 2 Beasts from your GY; Special Summon this card.

Card Rulings

  • You can only activate 1 Trigger Effect in your hand per chain. (You can’t activate the ① effect of this card more that once per chain, even if you have multiple copies in your hand).

  • If the destroyed monster was not sent to the GY, this effect can’t be activated.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

① When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand.

Card Rulings

  • The ① optional Trigger Effect activates & resolves in the hand.

    • Removing from play 2 Beast-Type monsters in your Graveyard is a cost [REF].

    • The Beast-Type monster destroyed by battle must be on your side of the field (under your control).

    • This effect activates in Substep 7 - End of the Damage Step.

  • This effect will not trigger:

    • if your opponent controls one of your Beast-Type monsters (by “Creature Swap”).

    • the Beast destroyed by battle leaves the field by an effect (like “Red Dragon Archfiend”).

    • the Beast destroyed by battle is removed from play (by “D.D. Warrior Lady”).

    • the Beast destroyed by battle is removed from play by “Macro Cosmos”.