Yellow Baboon, Archer of the Forest¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Yellow%20Baboon,%20Archer%20of%20the%20Forest
Edison-Accurate PSCT¶
① If this card is in your hand, If a Beast you control is destroyed by battle and sent to the GY: You can banish 2 Beasts from your GY; Special Summon this card.
Card Rulings¶
You can only activate 1 Trigger Effect in your hand per chain. (You can’t activate the ① effect of this card more that once per chain, even if you have multiple copies in your hand).
If the destroyed monster was not sent to the GY, this effect can’t be activated.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
① When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand.
Card Rulings¶
The ① optional Trigger Effect activates & resolves in the hand.
Removing from play 2 Beast-Type monsters in your Graveyard is a cost [REF].
The Beast-Type monster destroyed by battle must be on your side of the field (under your control).
This effect activates in Substep 7 - End of the Damage Step.
This effect will not trigger:
if your opponent controls one of your Beast-Type monsters (by “Creature Swap”).
the Beast destroyed by battle leaves the field by an effect (like “Red Dragon Archfiend”).
the Beast destroyed by battle is removed from play (by “D.D. Warrior Lady”).
the Beast destroyed by battle is removed from play by “Macro Cosmos”.