Fusion Gate¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Fusion%20Gate
Edison-Accurate PSCT¶
No Edison-Accurate PSCT available for this card.
Card Rulings¶
The Ignition Effect activates & resolves on the field.
Both Players can activate this effect on their turn.
This effect can be activated more than once per turn.
There is no activation cost. Fusion Material monsters are banished when this effect resolves.
This effect can be negated by Royal Oppression, and this card will be destroyed.
Fusion Summoned monster can later be Special Summoned from the GY / banished.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
① As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using “Polymerization”. The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play.
Card Rulings¶
The ① Ignition-like Effect activates & resolves on the field.
Both Players can activate this effect on their turn.
This effect can be activated more than once per turn.
There is no activation cost. Fusion Material monsters are banished when this effect resolves.
This effect can be negated by “Royal Oppression”, and this card will be destroyed.
Fusion Summoned monster can later be Special Summoned from the Graveyard / banished.