Light Barrier¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Light%20Barrier
Edison-Accurate PSCT¶
No Edison-Accurate PSCT available for this card.
Card Rulings¶
Light Barrier’s effect to flip a coin during the Standby Phase starts a Chain.
The effect of the Summoned Arcana Force monster still starts a Chain, but you don’t toss the coin. When the effect resolves you will select if the heads or tails effect is applied.
If an Arcana Force monster’s effect is chosen in this way, it can’t be selected with Reversal of Fate or Arcana Call.
Light Barrier’s effect to gain Life Points starts a Chain when the opponent’s monster is sent to the GY or Removed Zone at the end of the Damage Step.
If your Arcana Force monster is also destroyed in the battle, Light Barrier’s effect still activates.
Only the controller of Light Barrier activates its effects.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
No card text found for this card.
Card Rulings¶
“Light Barrier’s” effect to flip a coin during the Standby Phase starts a Chain.
The effect of the Summoned “Arcana Force” monster still starts a Chain, but you do not toss the coin. When the effect resolves you will select if the heads or tails effect is applied.
If an “Arcana Force” monster’s effect is chosen in this way, it cannot be selected with “Reversal of Fate” or “Arcana Call”.
“Light Barrier’s” effect to gain Life Points starts a Chain when the opponent’s monster is sent to the Graveyard or Removed Zone at the end of the Damage Step.
If your “Arcana Force” monster is also destroyed in the battle, “Light Barrier’s” effect still activates.
Only the controller of “Light Barrier” activates its effects.