Narrow Pass

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=Narrow%20Pass

Edison-Accurate PSCT

No Edison-Accurate PSCT available for this card.

Card Rulings

  • Narrow Pass can only be activated when Player A has 2 or fewer monsters and Player B has 2 or fewer monsters. So if there are 3 monsters in play (2 controlled by A and 1 by B) you can activate Narrow Pass. But if either player controls 3 or more monsters on his side of the field then you can’t activate this card.

  • Once Narrow Pass is activate, as long as it remains face-up on the field, Player A can Normal Summon or Set 2 up to 2 additional monsters, and Player B can Normal Summon or Set up to 2 additional monsters. It is helpful to place counters on Narrow Pass to keep track.

  • If Narrow Pass is activate, and a player Normal Summons his 2 permitted monsters afterwards, if 1 of those is destroyed then he can’t replace it with another Normal Summon. Each player gets 2 additional Normal Summons or Sets, no matter what happens to those monsters afterwards.

  • Narrow Pass does not restrict Special Summons or Flip Summons.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

No card text found for this card.

Card Rulings

  • “Narrow Pass” can only be activated when Player A has 2 or fewer monsters and Player B has 2 or fewer monsters. So if there are 3 monsters in play (2 controlled by A and 1 by B) you can activate “Narrow Pass”. But if either player controls 3 or more monsters on his side of the field then you cannot activate this card.

  • Once “Narrow Pass” is activate, as long as it remains face-up on the field, Player A can Normal Summon or Set 2 up to 2 additional monsters, and Player B can Normal Summon or Set up to 2 additional monsters. It is helpful to place counters on “Narrow Pass” to keep track.

  • If “Narrow Pass” is activate, and a player Normal Summons his 2 permitted monsters afterwards, if 1 of those is destroyed then he cannot replace it with another Normal Summon. Each player gets 2 additional Normal Summons or Sets, no matter what happens to those monsters afterwards.

  • “Narrow Pass” does not restrict Special Summons or Flip Summons.