Destiny HERO - Diamond Dude¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Destiny%20HERO%20-%20Diamond%20Dude
Edison-Accurate PSCT¶
No Edison-Accurate PSCT available for this card.
Card Rulings¶
The Ignition Effect has no cost. The top card of the Deck is revealed as the effect resolves.
The effect of the revealed Normal Spell Card can be activated during your next turn’s Main Phase even if Diamond Dude leaves the field.
That Normal Spell Card MUST still be in your GY in order to activate its effect, starting a chain.
The Normal Spell Card itself is NOT being activated (played face-up), only its effect.
Effects that target will select a legal target●Activation costs are bypassed (ex: discarding a Level 8 monster for Trade-in).
General Activation requirements are bypassed (ex: controlling a face-up Blue-Eyes White Dragon in order to activate Burst Stream of Destruction).
Timing Activation requirements can’t be bypassed. Curse of Fiend can only be activated during the Standby Phase, and thus its effect can’t be activated by Diamond Dude. Cold Wave’s effect can be activated so long as it is the first action you take in the Main Phase 1.
Conditions are not applied (ex: the player may only activate one Instant Fusion per turn).
VS. Gold Sarcophagus: You can remove from play 1 card in your Deck, but it won’t be added to your hand since Gold Sarcophagus itself was never activated (played face-up), only its effect.
VS. Different Dimension Capsule: You can remove from play face-down 1 card in your Deck, but it won’t be added to your hand since Different Dimension Capsule did not destroy itself by its own effect.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
① Once per turn, you can reveal the top card of your Deck. If it is a Normal Spell Card, send it to the Graveyard and you can activate its effect during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
Card Rulings¶
The ① Ignition Effect has no cost. The top card of the Deck is revealed as the effect resolves.
The effect of the revealed Normal Spell Card can be activated during your next turn’s Main Phase even if Diamond Dude leaves the field.
That Normal Spell Card MUST still be in your Graveyard in order to activate its effect, starting a chain.
The Normal Spell Card itself is NOT being activated (played face-up), only its effect.
Effects that target will select a legal target(s) (ex: a face-up monster for “Brain Control”).
Activation costs are bypassed (ex: discarding a Level 8 monster for “Trade-in”).
General Activation requirements are bypassed (ex: controlling a face-up “Blue-Eyes White Dragon” in order to activate “Burst Stream of Destruction”).
Timing Activation requirements cannot be bypassed. “Curse of Fiend” can only be activated during the Standby Phase, and thus its effect cannot be activated by Diamond Dude. “Cold Wave’s” effect can be activated so long as it is the first action you take in the Main Phase 1 [REF].
Conditions are not applied (ex: the player may only activate one “Instant Fusion” per turn).
VS. “Gold Sarcophagus”: You can remove from play 1 card in your Deck, but it will not be added to your hand since “Gold Sarcophagus” itself was never activated (played face-up), only its effect.
VS. “Different Dimension Capsule”: You can remove from play face-down 1 card in your Deck, but it will not be added to your hand since “Different Dimension Capsule” did not destroy itself by its own effect.