Disarm¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Disarm
Edison-Accurate PSCT¶
① If a Spell Card is activated: Shuffle 1 “Gladiator Beast” card from your hand into the Deck, and if you do, negate the actvation, and if you do that, destroy it.
Card Rulings¶
The “Gladiator Beast” monster returned to the Deck is returned to the Deck when “Disarm” is resolved. It is not a cost. You must show the “Gladiator Beast” to your opponent when resolving “Disarm’s” effect.
You can’t activate “Disarm” if you don’t have a “Gladiator Beast” monster in your hand.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
No card text found for this card.
Card Rulings¶
The “Gladiator Beast” monster returned to the Deck is returned to the Deck when “Disarm” is resolved. It is not a cost. You must show the “Gladiator Beast” to your opponent when resolving “Disarm’s” effect.
You cannot activate “Disarm” if you do not have a “Gladiator Beast” monster in your hand.