Divine Wrath¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Divine%20Wrath
Edison-Accurate PSCT¶
① If a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
Card Rulings¶
Discard 1 card from your hand. Negate the activation of an Effect Monster’s effect, and destroy that Effect Monster.
This card can be activated any time during the turn, including the Damage Step and end of turn discard.
If an attacking monster or the monster being attacked is destroyed by this card, no replay occurs. If damage calculation has not been performed yet, it is not performed.
This card will only negate the activation of the monster Effect that preceeds it in the Chain.
This card can negate the effect of a Spirit Monster that returns it to its owner’s hand.
If this card negates Treeborn Frog’s effect, its effect can be activated again in that Standby Phase.
This card can’t negate the effect of an equipped Union Monster that would Special Summon itself as a monster, because that is an effect of an Equip Spell Card.
This card can’t negate a monster’s Continuous Effect, such as Goblin Attack Force going to Defense Position after declaring an attack, as these effects don’t activate.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
Discard 1 card from your hand. Negate the activation of an Effect Monster’s effect, and destroy that Effect Monster.
Card Rulings¶
This card can be activated any time during the turn, including the Damage Step and end of turn discard.
If an attacking monster or the monster being attacked is destroyed by this card, no replay occurs. If damage calculation has not been performed yet, it is not performed.
This card will only negate the activation of the monster Effect that preceeds it in the Chain.
This card can negate the effect of a Spirit Monster that returns it to its owner’s hand.
If this card negates “Treeborn Frog’s” effect, its effect can be activated again in that Standby Phase.
This card cannot negate the effect of an equipped Union Monster that would Special Summon itself as a monster, because that is an effect of an Equip Spell Card.
This card cannot negate a monster’s Continuous Effect, such as “Goblin Attack Force” going to Defense Position after declaring an attack, as these effects do not activate.