Harpie Lady 3

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=Harpie%20Lady%203

Edison-Accurate PSCT

No Edison-Accurate PSCT available for this card.

Card Rulings

  • For the effect of Harpie Lady 3 count only your opponent’s turns. If your opponent’s monster attacks Harpie Lady 3, then count that turn as the first of the two turns. (So the monster could not attack again that turn, even if it had the ability to attack more than once, and it could not attack on your opponent’s next turn either.) If Harpie Lady 3 attacks your opponent’s monster, then that monster can’t attack for your opponent’s next 2 turns.

  • If Element Magician attacks and destroys Harpie Lady 3 while there is another WIND monster on the field, Element Magician can’t attack again that turn.

  • If you control Harpie Lady 3 and Gemini Elf and your opponent activates Change of Heart to gain control of Gemini Elf, then attacks your Harpie Lady 3, your Gemini Elf can’t attack for 2 of your opponent’s turns, even after it returns to your side of the field.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

No card text found for this card.

Card Rulings

  • For the effect of “Harpie Lady 3” count only your opponent’s turns. If your opponent’s monster attacks “Harpie Lady 3”, then count that turn as the first of the two turns. (So the monster could not attack again that turn, even if it had the ability to attack more than once, and it could not attack on your opponent’s next turn either.) If “Harpie Lady 3” attacks your opponent’s monster, then that monster cannot attack for your opponent’s next 2 turns.

  • If “Element Magician” attacks and destroys “Harpie Lady 3” while there is another WIND monster on the field, “Element Magician” cannot attack again that turn.

  • If you control “Harpie Lady 3” and “Gemini Elf” and your opponent activates “Change of Heart” to gain control of “Gemini Elf”, then attacks your “Harpie Lady 3”, your “Gemini Elf” cannot attack for 2 of your opponent’s turns, even after it returns to your side of the field.