Temple of the Sun¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Temple%20of%20the%20Sun
Edison-Accurate PSCT¶
No Edison-Accurate PSCT available for this card.
Card Rulings¶
If a monster Special Summoned from the GY is removed from play temporarily by “Interdimensional Matter Transporter” and then returned later, it still gains the bonus from “Temple of the Sun.”
If your opponent Special Summons a monster from the GY and you take control of it, it will gain the bonus from “Temple of the Sun” while you control it.
Monsters Special Summoned before and after the activation of “Temple of the Sun” will still gain the bonus from “Temple of the Sun.”
If there are multiple copies of “Temple of the Sun” their effects are cumulative. (+600 ATK for 2, +900 ATK for 3)
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
No card text found for this card.
Card Rulings¶
If a monster Special Summoned from the Graveyard is removed from play temporarily by “Interdimensional Matter Transporter” and then returned later, it still gains the bonus from “Temple of the Sun.”
If your opponent Special Summons a monster from the Graveyard and you take control of it, it will gain the bonus from “Temple of the Sun” while you control it.
Monsters Special Summoned before and after the activation of “Temple of the Sun” will still gain the bonus from “Temple of the Sun.”
If there are multiple copies of “Temple of the Sun” their effects are cumulative. (+600 ATK for 2, +900 ATK for 3)