Turbo Synchron

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=Turbo%20Synchron

Edison-Accurate PSCT

No Edison-Accurate PSCT available for this card.

Card Rulings

  • The optional Trigger Effect activates & resolves on the field.

  • This effect activates at the Start of the Battle Step - Attack Declaration (like Mirror Force).

  • This does not target the opponent’s monster.

  • If Turbo Synchron attacks an Attack Position Berserk Gorilla and activates its effect, Berserk Gorilla is shifted to Defense Position and destroyed. A replay occurs but this effect can’t be activated again, since as the Attack Declaration timing has concluded.

  • The optional Trigger Effect activates & resolves on the field.

  • This effect activates in Substep 5 - After Damage Calculation (after Battle Damage is dealt).

  • Turbo Synchron must be face-up on the field (not destroyed by battle) to activate this effect.

  • This effect can’t activate if 0 Battle Damage was dealt while Waboku applies.

  • If the Special Summoned monster has a Trigger Effects (ex: Red Gadget), it can activate and start another manual chain in Substep 5 - After Damage Calculation.

  • Continuous Effects of the Special Summoned monster take effect immediately.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

① When this card declares an attack, you can change the attack target to Defense Position. ② When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took.

Card Rulings

  • The ① optional Trigger Effect activates & resolves on the field.

    • This effect activates at the Start of the Battle Step - Attack Declaration (like “Mirror Force”).

    • This does not target the opponent’s monster.

    • If “Turbo Synchron” attacks an Attack Position “Berserk Gorilla” and activates its effect, “Berserk Gorilla” is shifted to Defense Position and destroyed. A replay occurs but this effect cannot be activated again, since as the Attack Declaration timing has concluded.

  • The ② optional Trigger Effect activates & resolves on the field.

    • This effect activates in Substep 5 - After Damage Calculation (after Battle Damage is dealt).

    • “Turbo Synchron” must be face-up on the field (not destroyed by battle) to activate this effect.

    • This effect cannot activate if “0” Battle Damage was dealt while “Waboku” applies.

    • If the Special Summoned monster has a Trigger Effects (ex: “Red Gadget”), it can activate and start another manual chain in Substep 5 - After Damage Calculation.

    • Continuous Effects of the Special Summoned monster take effect immediately.