Batteryman Industrial Strength

Edisonformat.net (Revised, Post-UTW Rulings)

Source: https://edisonformat.net/card?name=Batteryman%20Industrial%20Strength

Edison-Accurate PSCT

© Cannot be Normal Summoned/Set. © Must be Special Summoned (from your hand) by banishing 2 “Batteryman” monsters from your GY. ① Once per turn: You can banish 1 Thunder from your GY, then target 1 monster and 1 Spell/Trap on the field; destroy them.

Card Rulings

  • The only way you can Special Summon this card is via its own procedure. Even if it was initially summoned that way, you still can’t summon it with card effects.

  • If one target leaves the field before this resolves, the other is still destroyed.

  • This effect must target exactly 2 cards. It can’t target only 1 card.

Edisonformat.com (Historical, Pre-UTW Rulings)

Source: https://www.edisonformat.com/rulings

Card Text

No card text found for this card.

Card Rulings

  • Removing 1 Thunder-Type monster from play is a cost to activate this effect.

  • “Batteryman Industrial Strength’s” effect cannot be activated unless there is at least 1 monster and at least 1 Spell or Trap Card on the field.

  • If an effect is chained that removes one of the targets from the field, the remaining target is destroyed.