Miracle Fusion¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Miracle%20Fusion
Edison-Accurate PSCT¶
① Banish Fusion Materials from your field/GY, then Fusion Summon 1 appropriate “Elemental HERO” Fusion Monster from your Extra Deck.
Card Rulings¶
Banishing is not a cost. Banishing happens as part of this effect. If “Imperial Iron Wall” is chained to this card, this card resolves without effect.
You can always use face-down monsters as Fusion Material.
When this card resolves, you must Fusion Summon if able to.
Banishing and summoning are sequential. Summoning is the last thing to happen.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
① Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on an “Elemental Hero” Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)
Card Rulings¶
This performs a Fusion Summon, like “Polymerization”. Face-down monsters you control can be used.
You cannot activate this card while “Non-Fusion Area” is active.
This effect does not target. You remove the monsters from play when this effect resolves.
If you cannot remove from play the Fusion Material for the Fusion Monster you wanted to Summon (ex: “Elemental Hero Absolute Zero”) but you have the correct material for a different Fusion Monster (ex: “Elemental Hero Gaia”), you MUST Summon that other monster instead.
Fusion Substitute Monsters like “King of the Swamp” can be used to replace monsters whose name are specifically listed on an “Elemental Hero” Fusion Monster.
VS. “Kycoo the Ghost Destroyer”: You can only remove monsters on your field from play for this effect while your opponent controls a face-up Kycoo.