Ancient Gear Cannon¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Ancient%20Gear%20Cannon
Edison-Accurate PSCT¶
No Edison-Accurate PSCT available for this card.
Card Rulings¶
The Ignition Effect activates & resolves on the field.
The restriction on Trap Cards is tied to “Ancient Gear Cannon” inflicting damage. If “Barrel Behind the Door” is chained to the effect of “Ancient Gear Cannon”, the rest of “Ancient Gear Cannon”’s effect is not applied and Trap Cards can still be activated.
If “Pikeru’s Circle of Enchantment” is chained to this effect to prevent the damage, the rest of “Ancient Gear Cannon”’s effect is not applied and Trap Cards can still be activated.
After this effect resolves, neither player can activate (flip face-up) Trap Cards.
Players can still activate the effects of face-up Trap Cards (such as Skull Lair).
Players can still activate the effects of Trap Cards in the GY (such as Skill Successor).
The parts of this effect (effect damage + applying a restriction to the game state) are simultaneous.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
① You can Tribute this card to inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn.
Card Rulings¶
The ① Ignition Effect activates & resolves on the field.
The restriction on Trap Cards is tied to “Ancient Gear Cannon” inflicting damage. If “Barrel Behind the Door” is chained to the effect of “Ancient Gear Cannon”, the rest of “Ancient Gear Cannon”’s effect is not applied and Trap Cards can still be activated.
If “Pikeru’s Circle of Enchantment” is chained to this effect to prevent the damage, the rest of “Ancient Gear Cannon”’s effect is not applied and Trap Cards can still be activated.
After this effect resolves, neither player can activate (flip face-up) Trap Cards.
Players can still activate the effects of face-up Trap Cards (such as “Skull Lair”).
Players can still activate the effects of Trap Cards in the Graveyard (such as “Skill Successor”).
The parts of this effect (effect damage + applying a restriction to the game state) are simultaneous.