Armityle the Chaos Phantasm¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Armityle%20the%20Chaos%20Phantasm
Edison-Accurate PSCT¶
No Edison-Accurate PSCT available for this card.
Card Rulings¶
No rulings found for this card. Request new rulings at https://discord.gg/shVJnYJNpg
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
“Uria, Lord of Searing Flames” + “Hamon, Lord of Striking Thunder” + “Raviel, Lord of Phantasms” Ⓒ This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use “Polymerization”.) ① This card cannot be destroyed by battle. ② This card gains 10,000 ATK during your turn only.
Card Rulings¶
The Ⓒ Condition cannot be negated.
This card can’t be Special Summoned by “Summoner of Illusions”.
This card can’t be Fusion Summoned.
Fusion Substitute Monsters (like “King of the Swamp”) can’t be used in this card’s Special Summon.
“Elemental Hero Prisma” (which gained the name of 1 of the above Fusion Material Monsters) can be used in this card’s Special Summon.
Banishing the Fusion Material Monsters is a cost.
Special Summon does not start a Chain, also it is not a Fusion Summon.
Once properly Summoned, this card can be Special Summoend from the Graveyard / banished.
If 3 copies of “Phantom of Chaos” each copy the name of one of the Fusion Material Monsters, you can remove all 3 from play to Summon “Armityle the Chaos Phantom.”
The ① Continuous Effect does not start a Chain.
This effect applies as long as this card is face-up on the field.
The ② Continuous Effect does not start a Chain.
This effect applies it the turn player controls “Armityle the Chaos Phantasm”.