Code A Ancient Ruins¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Code%20A%20Ancient%20Ruins
Edison-Accurate PSCT¶
① If a face-up “Alien” monster(s) is destroyed, place 1 A-Counter on this card. ② Once per turn: You can remove 2 A-Counters from the field; Special Summon 1 “Alien” monster from your GY.
Card Rulings¶
If a Set “Alien” monster is destroyed by battle, you don’t place A-Counters on this card. (It needs to be face-up at attack declaration).
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
① Each time a face-up “Alien” monster(s) is destroyed, place 1 A-Counter on this card. ② Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 “Alien” monster from your Graveyard.
Card Rulings¶
The ① Continuous-like Effect does not start a chain.
No A-Counter is placed on this card if an “Alien” monster face-down when an attack is declared.
The ② Ignition-llike Effect targets an “Alien” monster in your Graveyard.
Removing 2 A-Counters from this card is a cost.
This card must remain face-up on the field in order to resolve this effect.