Continuous Destruction Punch¶
Edisonformat.net (Revised, Post-UTW Rulings)¶
Source: https://edisonformat.net/card?name=Continuous%20Destruction%20Punch
Edison-Accurate PSCT¶
No Edison-Accurate PSCT available for this card.
Card Rulings¶
Continuous Destruction Punch is like Destruction Punch except it’s a Continuous Spell Card that you activate during your Main Phase.
A monster destroyed because of Continuous Destruction Punch is destroyed by Continuous Destruction Punch’s effect, not as a result of battle.
The determination of whether a monster is destroyed by Continuous Destruction Punch’s effect happens at Damage Calculation, so Flip Effects, etc., are resolved AFTER Continuous Destruction Punch’s effect destroys a monster (but does not yet send it to the GY). Then, after applying Flip Effects, send a monster destroyed by this card (or by Damage Calculation) to the GY.
Edisonformat.com (Historical, Pre-UTW Rulings)¶
Source: https://www.edisonformat.com/rulings
Card Text¶
No card text found for this card.
Card Rulings¶
“Continuous Destruction Punch” is like “Destruction Punch” except it’s a Continuous Spell Card that you activate during your Main Phase.
A monster destroyed because of “Continuous Destruction Punch” is destroyed by “Continuous Destruction Punch”’s effect, not “as a result of battle”.
The determination of whether a monster is destroyed by “Continuous Destruction Punch”’s effect happens at Damage Calculation, so Flip Effects, etc., are resolved AFTER “Continuous Destruction Punch”’s effect destroys a monster (but does not yet send it to the Graveyard). Then, after applying Flip Effects, send a monster destroyed by this card (or by Damage Calculation) to the Graveyard.